j.uhric

Beecarbonize

by Charles Games

2023

My role: Illustrator, Graphic Design

illustrated achievments

speeded up gameplay

House of Tesla

by Blue Brain Games, 2025

My role: Concept art, Game design

As I came into the project later in development, I’ve worked primarily on puzzles in the second half of the game.


I did mainly polishing and testing of already created and mostly settled puzzle design, and later worked on it's concept art.


My main goal was not to create perfect looking artwork, but to create a guide based on which the 3D artists could further work on final 3D models.

Puppet theatre

Puzzles at Egyptian exhibition at Chicago World's Fair

Illustrations, other graphical help

Concept art

entry test for a start up game

Conceptually, the game was suppose to be educating kids and adolescents about cyberspace and it’s risks, through rog elements.

Illustrations

Personal – made in free time

Fathom

game made during the

No Fun II: Queer to Play Game Jam

Hlavy Báby Máry

Short book about one grumpy Mary (2019)

Baba Mary's Heads is my graduation book, inside which we can read the sullen monologues of the lonely Mary, who lives in a world where people lose their heads. And in order to prevent the world from turning into a huge warehouse of petrified heads, she, along with other creatures, has to clean them up voluntarily. Well, tell me, who would enjoy that kind of work? Certainly not Mary! But she's crafty enough

to find a way to get creative.


Printed out on risograph by Kudla Werkstatt


The book was part of the competition:Czech International Student Design Award 2020